Lua/Client/Player/Functions/GetInventory
From JC2-MP Documentation
| Returns | table | 
|---|---|
| Prototype | Player:GetInventory() | 
| Description | Returns the player's inventory as a table of Weapons. | 
Contents
Example
Print your inventory when you type 'inventory' in console
- function PrintInventory() 
- local inventory = LocalPlayer:GetInventory() 
- print("You are carrying "..table.count(inventory).." weapons:") 
- for slot, weapon in pairs(inventory) do 
- print("\tSlot "..slot..": "..weapon.id) 
- end
- end
- Console:Subscribe("inventory", PrintInventory) 
Example output
17:08:45 | [info ] | [sandbox] You are carrying 2 weapons: 17:08:45 | [info ] | [sandbox] Slot 0: 2 17:08:45 | [info ] | [sandbox] Slot 2: 14

